| Juan L Sánchez |
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| Objective |
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To obtain a position in which I can combine my artistic and technical skills in creating High-Quality Computer Generated Models for Games. |
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| Education |
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2003 Pratt Institute Manhattan New York, NY Bachelors Degree in Digital Design and Interactive Media |
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| Skills |
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- 3D Modeling - Low and high polygon, NURBS and Subdivision surfaces.
- 3D animation - Classical animation principles, Understanding of Human Anatomy.
- 3D character setup (rigging)
- 3D texturing and UV layout
- Traditional Drawing and Painting
- MEL scripting - Creation of scripts to facilitate in production process.
- Strong sense of Design and Layout
- Communication Design
- Web design
- Web scripting - HTML, CSS, JavaScript, PHP, MySQL Action Script.
- Basic knowledge of C++ ( object oriented )
- Illustration
- Photography
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| Software's |
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- Maya
- Photoshop
- Z-brush
- Motion Builder
- Bodypaint
- Illustrator
- Flash
- Intermediate knowledge of 3D Studio Max
- Intermediate knowledge of After Effects
- Various game-engines
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Professional Experience |
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2008 Blue Street Studios Huntsville, Alabama
Senior 3d artist
- Helped establish a steady flowing art pipeline.
- Helped in the design of characters and environments.
- Concept, modeled, rigged and animated character models.
- Help in the creation of 3d environment assets.
- Helped in the creation of game visual effects.
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2007 Sony Computer Entertainment of America (SCEA) San Diego, California
3d artist - character team
- Created baseball player heads for MLB 2007 PS3 game.
- Created team uniforms for MLB 2007 PS3 game.
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2006 Braniac Studios San Diego, California
3d artist
- Rigged and animated creature models for use in game demo.
- Created scripts to automate and speed up the process of exporting animation files.
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2005 - 2006 CrossBeam Studios San Diego, California
3d artist
- Modeled, textured and animated characters for use in a game demo.
- Exported and integrated character models and animations into game engine.
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2003 - 2004 Saint Studios San Diego, California
3d artist
- Created character models and designed a rig to share animations in-game.
- Animated characters for use in a game demo.
- Exported and integrated character models and animations into game engine.
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2001 - 2002 Various locations San Diego, California
Freelance Artist
- Web pages
- Web Animation
- Flash animation and scripting
- Logos
- Vehicle graphics
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1998 - 2000 United States Marines Kaneohe Bay, Hawaii
Mortar Platoon Squad Leader
- Responsible for a group of Marines to be combat-ready
- Acquired leadership, basic survival skills
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1996 - 1998 United States Marines Washington, D.C.
Presidential Honor Guard
- Performed ceremonies for the President and people affiliated with The White House and The Pentagon.
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